The Club Owner

Press kit

You don't pick the team. You run the club. A football club owner game for iPhone from a solo UK developer.

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Fact sheet

Developer
Tom Hutchinson, solo developer, United Kingdom
Release date
9 November 2026
Platform
iPhone (iOS 15 or later)
Price
£1.99 / $1.99, paid once. No ads, no account. Optional in-game money purchases
Genre
Football management / simulation
App Store
apps.apple.com/gb/app/the-club-owner/id6832031037
Website
tomhutchinson02.github.io/theclubowner
Press contact
TheClubOwnerIos@gmail.com

Description

Short: Take over a struggling football club at the bottom of a five-division pyramid and build it into champions. You're the owner, not the manager.

Long: Most football games put you in the dugout. The Club Owner puts you in the boardroom. You hire the manager, and sack them when it goes wrong, though some will need paying off. You rebuild the ground from grass banks into a modern all-seater stadium, set ticket prices, sign shirt sponsors, sell the naming rights and invest in the academy. The manager picks the team; you live with the results. Keep the fans and the board on side, or you're out.

The game has five divisions with promotion, relegation and play-offs, two domestic cups, a lower-league trophy and three continental competitions. All clubs and competitions are fictional, and players can rename them with community data packs. A relaxed sandbox mode removes the sack and bankruptcy.

Features

Trailer

Download the trailer (MP4, 1080×1920, 28 seconds)

Screenshots

Full resolution (1320×2868). Click to open.

Club hub Match day Stadium building League table Finances Squad and academy

Logo and artwork

App icon Header artwork

App icon (PNG, 1024×1024) · Logo (SVG) · Header artwork (PNG, 3840×1646)

About the developer

The Club Owner is made by Tom Hutchinson, an independent developer in the UK, as a one-person project. It started from a simple question: what if a football game let you be the chairman instead of the manager?